Christian Bazant – Mödling
Christian Bazant-Hegemark -Mödling/Austria
“Photography is not what this painting longs for. On the contrary, photography becomes more of an episode to these paintings, from which the painter bases his sharp memory of true contours. In this respect, when having to speak of the character of these paintings, it would be correct to say they are about a combination of dream and memory.” (Elisabeth von Samsonow, 2013)
Before studying Fine Arts, Christian Bazant-Hegemark worked as videogame programmer. Today, as an artist, he works in various media: drawing, painting, short film and code. The content of his work is often fragmentary: his compositions aim to create emotional tension and to promote open interpretations: “The user of the image takes the place of the author: whether as consumer or artist. Images transform into agents that then change their recipients. And to think of painting as a social process is unusual ” (Stephan Schmidt-Wulffen, 2012).
Bazant-Hegemark’s work shows everyday moments, politics, reality and dream. One combining element might be his curiosity of visual narratives, and how they get formed within the viewer: “The images indicate a threshold for the viewer’s own perception and own thinking – a place of transition” (Thomas Kuhn, 2019). His work frequently uses visual fragments to create narrative strands: “In such a strategically aroused area of uncertainty, contexts of meaning begin to blur. The attention towards details is sharpened, and possibilities for interpretation are stimulated. The omitted urges towards completion” (Micha Paninski, 2013).
Bazant-Hegemark often combines complex digital processes with traditional media: his works are manually pixelated in the computer, but then finished in oil. His self-developed software computes generative images that can then be expanded upon with ink, or that are edited into a short film. The digital basis of his works is often invisible: “His dissatisfaction about the possibilities of digital image editing let him develop his own image abstraction software, which enables him to create unusual visual fragments. His pixelated paintings, which sometimes remind us of the video aesthetics of the 90ies, makes us aware of the processes of construction and the technical basis of images ” (Roland Schöny, 2019).